How to Spawn SkeletalMesh + FStreamableManager::SynchronousLoad

I’m looking for a sample blueprint or C++ code to Spawn a SkeletalMesh.
SkeletalMesh is a skeletalmesh in my C++ Class.
I use FStreamableManager::SynchronousLoad to get my SkeletalMesh from a local folder.

I want to Spawn that SkeletalMesh in BluePrint, but I can’t find any sample code in the internet.
Need any sample code or blueprint.