This Video shows how to spawn objects in UEFN, but how to spawn them only above the ground? (using DeepL)
Dont know what you mean “using DeepL”
but to spawn a prop you have to pass it a asset and a transform
a transform is made up of 3 parts scale translation and rotation
if you dont wannt to change scale or rotation when spawning you just dont specify anything for them
if the prop is appearing in the ground thats probably because your translation.Z = 0.0
you need to specify a location above the ground
SpawnProp(MyPropAsset , Translation := vector3 (X := 0.0 ,Y := 0.0 ,Z := 10.0)
heres the documentation for spawnprop
also check youtube for other videos there are loads of examples of spawning a prop
Thank you for your reply. I will take this as a reference.
By “using DeepL” I mean that you used the DeepL translation when you typed this sentence.
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