How to spawn item in level, when players health is hit

You should be able to create a <= (or something similar) node. Use this to check if the player’s health is at 1 or lower. Then use the “spawn actor of class” node to spawn the item and use the “spawn transform” pin to spawn the item at a specific location.

When the players health is at 1, how can you spawn an item in the level and at a specific location?