I’m working on a game where there are alphabets spawning in order from a to z. every letter will be a separate Static mesh. how can i write a blueprint that will spawn all letters from a to z in order in easiest way possible.
i can create an array but how to fill that array through a function
Fill it manually, 20-30 elements is not so big value.
I’d definitely go for the manual redbox way.
In case you have a lot of strings you need to break up, you can copy/paste them as strings and turn them into arrays. Have a look at the following example - one of the screenshots towards the end is using GetCharacterArrayFromString node: