I am currently using the MultiUser template for all its features. I built a AI traffic system with random spawning inside this project using tutorials. However when I launch the game in vr the build seems to respawn the vr pawn everytime one of my car ai spawn from class. I can’t seem to figure out the problem in blueprinting. neither system reference each other or effect the other in any way. Removing my car spawning blueprint fixes the problem. If anyone has a suggestion I would greatly appreciate it.