How to span actor at runtime?

Hi everybody, I just need to find the way to spawn an actor during the gameplay giving the ability to the player to create objects in the scene,
how can I please do that?

Screenshot_4.jpg

Hi Clock, I know about “spawn actor” function but I’m not sure if it can be used in creating very many actors like in a building game (Forge of Empire, Minecraft…)
Do you think can it tolerate this amount of work? Because my doubt is if I need to create an array or not for properly using this function

Hello KhappaMJ, did you know this website, it will be very helpfull to get what you want :: Luck sent -> good luck !

Main Page // https://blueprintue.com/
Spawn Page // blueprintUE | PasteBin For Unreal Engine 4

See ya ! :rolleyes:

It really depends on exactly what you’re doing. If you’re going to be spawning entire landscapes made out of cubes, then no, you need to do that with a custom piece of code.