I want to display my project by 8 screens controlled by only one computer, and I did not find how to make sure the right part go to the right screen.
I wondered if there would be some ways for the config file to interact with the Screen ID which windows specified.
nDisplay System is for Multi Computer(Display) using TCP/UDP.
Newcomer to UE4.Sorry,I can’t help.
But I know how to fix your problem by Unity…T_T…
I’d also like to know this. Upon inspecting the documentation, example file, and configuration file, I’m not seeing where to specify multiple displays for a single machine. Is this possible?
There is a similar thread here: