How to solve the root bone issue on vehicle?

For some reason the vehicle root bone is creating this line sticked to the ground from the starting point and it will increase the size as much as I move forward, when exit the car , the car spawn back to that starting point .

How did you implement moving the vehicle?
looks like you change body component transform inside the actor (relative from the actor location), but you need to change transform (location and rotation) of all actor.

Yes Thank You, It solves the problem.