Hi, I have an input action mapped to Left Click.
When I change input mode to Game and UI and try to click on something inside a widget, it fails most of the time, I have to click multiple times until the widget takes the input.
I can’t use UI Only input mode, because I need to use some keys still while in the UI.
I can change input mapping context using the Enhanced Local Player Input Subsystem but that’s so complicated, to create a different input mapping context for every situation in the game.
Is there a simple way to solve this?
Thanks.