How to solve blurry textures after changing “UE-LocalDataCachePath” path?

I opened a template-project and it told me that I have to change a path in the project settings (or preferences?) because the path was to long. I guess it was " error: cache path longer than 119 characters"

I couldn’t start the engine anymore. Then in the forum I found out that I have to change the “UE-LocalDataCachePath” path. I chose the same place where my engines are because I don’t know where the original place was. Now I am able to start the engine but all textures are blurry in UE5.0 and 5.2

r.streaming.poolsize has no effect.

How to solve the problem?

I solved the problem: I simply deleted the path under Editor Preferences>Project Local DDC Path.

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