An Epic Staff told to me to try the UE 4.9 Preview to solve a problem which I am having with Android development, but after I created a copy to 4.9 version I received 245 errors like this:
ActiveClassRedirects contains a collision with multiple redirectors for old class named GameplayCueNotify
(For more errors see attachment)
I am developing my game in Blueprint and I have no Idea how to solve these errors… could anyone help me, please?
So I upgraded my project from 4.83 to 4.9 like others on here, and had load errors regarding ‘ActiveClassRedirects’. In my project’s DefaultEngine.ini, there was hundreds of lines of stuff about ‘ActiveClassRedirects’, and I simply removed them all, which got rid of all the errors.
Delete all lines starting with (+|-)Active(GameName|Struct|Class)Redirects
Save and hope for the best
Start Project, all Errors gone
These lines where there before (in the .ini), must have been from a conversion process from a prior Version… but this can’t really be, because I started with a fresh 4.8 ThirdPerson BP Project.
Only thing I added so far were “Animation Starter Pack”, “Prototype Characters” and “Prototype Weapons”