How to smooth the image of a jagged curve mirror


Hi, currently I am making 3D assets for a road simulation project and made a Curved mirror actor that renders the view from it and shows the reflected image on the curved mesh seen like in the screenshot.

The problem is that I can see the non smoothed mesh looks like pixelated, and I need a solution to make the mirror image smooth curved.

I have tried to make bigger resolution of the render capture image and also subdividing the mesh in Blender and auto-smooth modifier and so on but all didn’t make any differences.

Does anyone know a good solution to this?

Make mirror mesh flat, then make normal map that is smooth and curved.
Or just make mirror material that bends reflection a bit.
In games you do not simulate, you trick user brain to believe it.

Wow using Normal map is a quite good idea! I made the mesh flat and put the normal map to it ,it solved the problem so easy. Thank you very much!

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.