How to slove this error

Hey Admiral Zheng.

You want to add another break. One that checks if your hit result actually returns true.

Something like this.

I have these blueprint that make my character hit target when right click. I used top down template so i have to check the actor that i clicked is a pawn and it has tag enemy to prevent playing animation when clicking on myself. The blueprint went well unless every click is on the enemy, if i click outside

it will cause the error.