There seems to be little to no information on how to do this. (All the tutorials are for typical sliding like in a shooter or whatnot.)
I’m looking for a way that a character will automatically start sliding down when the floor is at a certain angle (say… anything steeper than 45 degrees) Currently UE treats this as falling, so that animation will play.
I’m not sure how to approach this. I was thinking a looping montage might work? Or maybe it’s more complicated…
My setup is 2.5D so the character only really needs to face one direction when sliding. (No need for back n forth control like in Mario64)
Currently I have a way to detect the floor angle… but that’s as far as I’ve gotten. Any help is VERY much appreciated as I’m really struggling to find a break-down anywhere.
Currently building in 5.5