In FirstPersonCharacter I can change the character movement settings, but they only apply on the mesh (the gun and the hands) and the camera doesn’t follow. Can I somehow make these changes on the camera ( to move up and down) and simulate walking steps like real person when in Play mode?
Still nothing. Did the same construction as in your picture and still the camera doesn’t follow the character steps. I added also a time line. Or maybe I’m missing something?