New to unreal. I need a little help on a project. Anything would be awesome!
Issue:
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Player one shooting player two causes no damage but shows correct damage indication on the hud of player two, it’s a blood screen.
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Player two shooting player one causes both players to be damaged, however shows the correct damage indication on player one’s screen.
Trying to figure it out, not sure if I need to start over. I plan on also adding a simple network multiplayer.