How to show editable settings in plugin


I am building a C++ plugin and have a UClass with the properties I want,
how can I use the Slate Widgets to have these show up and be editable in the editor when I press my plugin button (It’s a standalone type that opens a Tab),
is a customization required ? Unfortunately I have not found a direct tutorial on this yet.

This is an example from a static mesh object.

I need to separate my properties into sections like this.