does anyone know?, like if the player picked up a gun they can shoot projectile from it, using Blueprints.
You spawn actor projectiles. The 1st person template already does it. Have a look. And have a look at the gazillion tutorials on YT that do just that.
i know that but, i’m still not finding what i’m looking.
as you see i have a multiple weapon system for pickups already but i’m trying to put the projectile on the some of them and let the character pick it up using my custom inventory and fire using the key i set for them
other than having to import the default gun for ue5 and having to setup the inventory system all over again, just for that
But that’s the most standard of setups.
- trigger is implemented either in the player or in the gun
- guns spawn an actor projectile
What am I missing?
i don’t really know how to code in ue5 100% that’s why i came up with something very simple
i just create a some what simple inventory system with 1 slot for pickups and drop item
i have tried the spawn actor from class in the weapon and give the player BP input to fire from there, but it wouldn’t work
so i went on yt to see if some made an inventory system and is doing what i’m doing, but all i see is the default pick gun that i’m not using cus, i don’t really know how things 100% work in that one