I wrote a Scripted Action through an Editor Utility Blueprint that works fine within my local Unreal project. Now I want to share it across the team. Here is what I tried:
- Copy my_proj/Contents/Blueprints/my_editor_utility_blueprint.uasset to a teammate’s my_proj/Contents/Blueprints/ folder
- Saw the editor utility in the teammate’s Unreal project’s content browser
- Double-click the editor utility blueprint
But the blueprint appears to be empty in the BP editor.
Am I missing anything?