Hi, I’m trying to make a system that allow players to share on facebook their score after a game and maybe a “like my page” button to add in the main menù of the game.
I tryed with the open URL function but it just can redirect to the facebook page using the default browser, instead, I would like to use the facebook application for the redirect.
And I can’t figure out how to make a shareable content that, if someone click on, redirect on the market for download the game
There are a couple of different JSON and REST plugins around that you can play around with, that should get you the functionality that you are looking for. 4.8 also has a web browser built in so you can use that for linking to your page and the marketplace
Hello there folks! Is there a way to use certain social media functions? I read the documentation and found some info and nodes, but no info about how those works.
I’m trying to implement a leadearboard/highscore table for a game I’m making, I only need to make the system able to share a UMG score on facebook and create a highscore table, do you have any idea how could that be done via blueprints? I’m thinking in using a datatable, to write the numbers, name and whatever needed for the UMG widget blueprint, and had that table to update a string in facebook, but I totally have no idea how to do so. Any input?
I’m doing it for both. I need to make a PC game and then port it to mobile (android and iOS) I’m trying to know how the facebook API must be integrated into UE4