Just like the title says.
How to set values in MPC for elements in scene ?
I have created Blueprint, added variables to get object from my scene, but from this point I just have no idea how to pass them to MPC.
Any help would be welcome.
Just like the title says.
How to set values in MPC for elements in scene ?
I have created Blueprint, added variables to get object from my scene, but from this point I just have no idea how to pass them to MPC.
Any help would be welcome.
Hi, I just made a doc for this but it hasn’t been published yet. Also, the way you can set MPC values has changed in a way that breaks existing blueprints. So keep in mind that what you setup with your current Rocket build, will need new nodes placed with the next build which has the changes. In the build you have now, you need to look in the Palette in blueprint, find the ‘Material Collection’ category, drop in a ‘SetVectorParameterValue’, then drag and drop the MPC from the content browser onto the ‘Target’ pin, type in the parameter name manually. This node has some usability issues which is why a different node is used in the next build, which gives you a drop down of parameter names. Let me know how it goes.
Thanks, it’s working, but now I see what you guys decided to refactor this feature.