how do i load editor in the visual studio??? i don’t know how to load it since i’m totally new with this.
Man, what a epic response from @KingOfSapiens … Why no one make a tutorial about this? why those steps are too hard to do? if i was able to complete those steps and package a game for Xbox i would do a tutorial to help people out.
4 Years and everything stills the same, theres no video talking about the process and you just find pieces of information in Questions like that from KingOfSapiens…
I’ve tried tried to use Unreal UWP from Fork, i think i made all the steps correclty but still i dindt see any option to package the game for any type of UWP.
This was on 2023, a few weeks ago i tried again with “Dozer” thats make a msix from a unreal project, i had to learn about Git, pipelines and etc… because the steps are just, do “git init” do “nwm install” and… like… wtf is all that? Was really a pain to get all the steps working, i’ve managed to make the msix but the msix dont really works on xbox, dont know why, just dont run.
How can be almost 10 years since Unreal “”““Suport””“” UWP with the UE4 Fork and nobody really knows exaclty how this work? How can Epic dont just include UWP on UE5 like unity do? even Godot was able to have UWP to Build Games.
And nobody who asks about did comeback to say “hey guys, thanks, i made my game to xbox.” looks like they die or just give it up…
Is someone even able to get Unreal working on Xbox or are like Impossible?