If you mean these steps, I just have one thing to say!
that why all users who ask about this THEY QUIT the unreal engine because they never get answered
this steps so hard to understand, there is no tutorial about these steps and this FORK 3-4 years old,
seriously!!!
WHY there no one from here users or staff, or in GitHub form, or any YouTubers. they make 3-5 minutes tutorial about these steps?
How many users they watch this tutorial Xbox One UWP Development Guide Setup and asking and searching how did that guy get the UWP on his engine?
some answer quite enough like: must get the Dev tool in your Xbox console
How many users they pay for Microsoft 20$ for Dev tools and they still cant packaging project into UWP and upload it to Dev Tool in Xbox console?
How many users do they keep watching a tutorial from another engine to Xbox and asking how to do it from the unreal engine to Xbox?
Do you know If the staff or “ungreedy” Developer here can show the right way to upload through Dev Tool in Xbox consoles for new users and to publish games,
the users will feel they are in a Trusted place! and that will really help to run the marketplace more and more it will really help all vendors or the creators,
we don’t need to be super experts in C++ if we are in unreal engine, with the blueprints tutorials we can just Copy and Paste our needs and some Assets from marketplace to make our game, check steam how many games so so cool and cost from 15$ to 90$ and when you talk to them in Discord they said, they don’t have a background about C++ they just use the blueprint tutorials and the marketplace Assets. but they wish to know to do it in a right official way to switch from steam to Xbox
take me as an example as a new user here, show me the way, and I will make a tutorial after I find the right understandable steps.
in the end, Hoping someone who likes and loves to share and help hard work with people, and to show me the understandable steps.