Hi, Invius. I faced a similar task.
Use Timers:
GetWorld()->GetTimerManager().SetTimer(…)
GetWorld()->GetTimerManager().ClearTimer(…)
I can created simple examples if needed?
Hi, Invius. I faced a similar task.
Use Timers:
GetWorld()->GetTimerManager().SetTimer(…)
GetWorld()->GetTimerManager().ClearTimer(…)
I can created simple examples if needed?