Hello, I’m a beginner in Unreal Engine. How do you set a Wwise multi sound emitter in blueprints? I know Wwise and Unreal Engine has a node for this called Set Multiple Position but I’m not sure how to connect the various game objects from the scene so it plays all one voice or sound. If there’s a video tutorial on how to set it up I would really appreciate to get a link of it. So far I haven’t found anything. It would be helpful to see how to place the actor game objects into the blueprint so they can be referenced. Thanks!