ProceduralMesh hasn’t static size and I can’t use CullDistance to hide PM.
How to hide/unload ProceduralMesh for improving performance?
P.S. I have a large dynamic map with ~1kkk ProceduralMeshs and I need to unload that huge number of objects.
ProceduralMesh hasn’t static size and I can’t use CullDistance to hide PM.
How to hide/unload ProceduralMesh for improving performance?
P.S. I have a large dynamic map with ~1kkk ProceduralMeshs and I need to unload that huge number of objects.