How to set velocity from the get go?

I have a cube that is supposed to go forward using this:
image

Now it does go forward but it builds up momentum to do so. How do I make it go at the desired speed from the second it is created and not build up speed?

hi,
if it has to be velocity you can do something like this

or you can move with position
currentPosition + (VectorDirection * Speed * DeltaTime)

where in this case forward vector can be any vector you like, therefor the normalize
if it should stop if a collision occurs and the object has collision enabled, sweep should be ticked
cheers :vulcan_salute:

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Setting the Linear Velocity instead of Force did it for me. Thanks!

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glad it helped you :slight_smile:

cheers :vulcan_salute:

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