How to set up target from key press?

Love the drawing and the nifty demo!


How about something along the lines of:

  • each grapple actor has a random key variable chosen from a set of keys:

  • on Any key press the Pawn overlaps what’s above it (you may have your own, better method here)
  • we step through what we’ve overlapped and compare it to the pressed key

It’s all untested pseudoscript above but it should work OK.

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