i want to set up speed for walking and running
i have set up action maping in project setting
but how to appeal to this function
i need entering in running mode by pressing R, and back to walking by pressing it second time
i am in top down mode
i want to set up speed for walking and running
i have set up action maping in project setting
but how to appeal to this function
i need entering in running mode by pressing R, and back to walking by pressing it second time
i am in top down mode
Here is how it works: ?v=6rTx2MH-7qA (you can do it without the timeline)
it does not work for me, i did it even drop for drop identicaly like in the tut but it does not even catch the pressed key whyyyy
Either disable “block input” in your player controller or do the running part in your player controller:
if (R=pressed())
{
run=1
}
else
{
run=0
}
will branch stands as IF category ?
maybe like that if speed == 300 then pressed key make it to the 600 if speed is 600 then change it to the 300