I am interested in creating a sprite based 2D SRPG in the vein of Shining Force, I have all of the actual materials I need, and have went through bluepoint tutorials but I am kind of overwhelmed at where to start.
I was looking at the tappy chicken program to find how how it handles 2D architecture, but it was fairly confusing. Luckily my game wont have any physics to worry about so I’m hoping that makes the prospect of doing 2D easier.
If anyone can point me towards an example, some documentation, or the right direction to start working in, I’ll be all set! And would very much appreciate it!
Looking forward to getting my hands/brain dirty with unreal4, have been drooling over the tutorials for the past 3 days.