I would like to take input from my DualSense controller on macOS. How could I achieve that?
After changing MacPlatform.bUseDSUMFiles to MacPlatform.bUseDSYMFiles and uncommenting the line
ISOPlatform.bGeneratedSYM = true;
in both Source/Game.Target.cs and Source/GameEditor.Target.cs I seem to get a notification when the controller is connected.
However, both the Platform User ID and Device ID seem to be 0.
