I would like to take input from my DualSense controller on macOS. How could I achieve that?
After changing MacPlatform.bUseDSUMFiles
to MacPlatform.bUseDSYMFiles
and uncommenting the line
ISOPlatform.bGeneratedSYM = true;
in both Source/Game.Target.cs and Source/GameEditor.Target.cs I seem to get a notification when the controller is connected.
However, both the Platform User ID and Device ID seem to be 0
.
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