Hi everyone,
I’m hoping to get some advice on setting up a rig in Blender for use in Unreal Engine 5. Specifically, I’m interested in creating a prototype for a game with a simple character and I want to make sure that the rig works properly in Unreal Engine 5. Does anyone have any experience with this, or could you point me in the direction of any helpful resources or tutorials?
I’m relatively new to game development and I’m eager to learn more, so any guidance would be greatly appreciated.
Thank you in advance for your help!
hiorotei