This may sound turbo silly, but: How do I set up a new map in game templates, say FPS, in UE4.8.p1
Up until now, I just created a new map, placed a “PlayerStart”, and that was it…
When I do this now with the 4.8.p1, all I get is a static view from the origin and no controls…
If I place a PlayerCharacter Blueprint actor into the level, nothing changes…
Go to your world properties and change the gamemode to something else (dont know if that has changed in 4.8, but normally it should work like that -> currently downloading it)
I already tried all game mode options, nothing really works.
I have a pülayer start in the map
Without the BP it doesnt work either. I had added it because the Example map has one in it.
Could you please try it after you finished your install?
-Thanks a lot
I havent looked into the logic of game modes and character setups yet. So is this a “new” approach due to the new character, or is just the template still buggy (like with the arm twitch after jumps)?