Thanks for the idea. But sadly that is how I have set it up and it did not work.
I copied the “DefaultTextMaterialOpaque” Material and just add an emissive parameter to control the emissive through the dynamic material instance
Thanks for the idea. But sadly that is how I have set it up and it did not work.
I copied the “DefaultTextMaterialOpaque” Material and just add an emissive parameter to control the emissive through the dynamic material instance