alonezhby
(alonezhby)
October 11, 2014, 4:25pm
1
Hi,
I use the new Gethub’s 4.5 preview to packaged a project in shipping mode, but seems there is no any ini config file can change the window size.
I use BP ExecuteConsoleCommand function can change the window size, but at beginning the window size is default then changed to I wanted size.
So, how to change the default window size?
I wanted to know this too. Having same issues.
I can’t figure out what .ini file I should put this in either. In a c++ solution you have the following ini files:
DefaultEditor.ini
DefaultEditorUserSettings.ini
DefaultEngine.ini
DefaultGame.ini
DefaultInput.ini
What file should be edited so you can set the window size for a packaged Win32/64 game??
amcofi
(amcofi)
April 17, 2015, 6:19pm
4
You can copy your ./Saved/Config/Windows/GameUserSettings.ini
to ./Config/DefaultGameUserSettings.ini
. If you don’t have the GameUserSettings.ini
you can e.g. use this:
[ScalabilityGroups]
sg.ResolutionQuality=100
sg.ViewDistanceQuality=3
sg.AntiAliasingQuality=3
sg.ShadowQuality=3
sg.PostProcessQuality=3
sg.TextureQuality=3
sg.EffectsQuality=3
[/Script/Engine.GameUserSettings]
bUseVSync=False
ResolutionSizeX=960
ResolutionSizeY=540
LastUserConfirmedResolutionSizeX=960
LastUserConfirmedResolutionSizeY=540
WindowPosX=-1
WindowPosY=-1
bUseDesktopResolutionForFullscreen=False
FullscreenMode=2
LastConfirmedFullscreenMode=2
Version=5
Thank you.
But these files are stored in Users/yourusername folder, not come with my project.
So if I copy my project to another computer, I have to reConfig these files…
amcofi
(amcofi)
May 8, 2015, 1:38pm
6
Oh, I have the files in my game project directory. (Subdirectory Config
, right next to the Build
and Content
directories.) Seems to work on both Windows and OS X, but I only tried it with UE 4.7.x.
Thanks,
It works now…
Don’t understand why not EPIC and this config to editor(e.g:Packaging or some where), Unity3d is more handy than it.
Pft… really? No way this can be set via the editor? Over a year later and this is still an issue?
Devilers
(Devilers)
January 29, 2024, 6:30pm
9
More to say. Its 2024 and its still a PROBLEM.