Hi, how can I change what skeletal mesh is being shown in the animation window? I have multiple meshes that share the same skeleton and it seems to default to a certain mesh… I just want to change what mesh is being shown but I can’t find the setting anywhere. Any suggestions?
Thanks!
Edit: Found it! Under dropdown arrow in top left->Scene Setup in case anyone else runs into this.
it is such a weird place to switch the skeleton preview, Epic guys, please have a look to this, this is a hidden secret option, please make a more specific button or at least a hint.