How to set resolution of packaged game

phew…they just need to document stuff like this properly…I just googled the Syntax.

I tried the nodes below. I want to play windowed (not fullscreen). When I package to shipping build and start the build after it is done, nothing happens and it gives me 1280x720.

Maybe if I ask the other way around, someone knows:

  1. Open 3rd person template
  2. go straight to packaging and create shipping build
    What do I have to do in blueprints or somewhere else to have the build run in say 800x600 instead of default? And maybe even to switch resolution in-game?
    (no config stuff…but a solution that is user-friendly for the people who buy the game)
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