How to set resolution of packaged game

I made some progress and wanted to keep you posted in case you are having similar issues.

Steps I did:

  1. After Packaging, I created a shortcut of the app
  2. Right MouseClick –> Tab Shortcut –> Target: after the code line of you application I added …Test.exe" -r:640x480 -dx12

  • Switch to the Compatibility Tab –> Change high DPI settings –> checked Program DPI and checked Override high DPI
  • Select Scaling performed by Application

Those 4 steps allowed me to run the packaged application in a smaller framed window. First, if you launch the application it might start in Full Screen. If that’s the case, hit ALT+ENTER together. This switched the application into the Window Mode / Frame.

I hope that helps.

Now, I am running into the next problem I can’t resolve:
After launching the application, the performance is super bad. When I run the game inside of the Unreal Editor, the performance is fantastic. I am getting steady 90FPS.

  • Why is the performance on the packaged game so bad?
  • Is there also a chance to make the FPS-RATE visible in the packaged game?

At least I could see what’s going on.

  • Or do I need to change some of my project settings before packaging?

Thank you so much for any little help - appreciate that!