I tried all your mentioned methods - but for some reason I can’t make it work.
I added the Level Blueprint:
That’s it. After that, I am packaging the project. I run the application and the Game starts always in full screen mode of my screen.
I would like to have a window, that pops up and can be closed when needed. Like a new Editor Window, similar to the window you can launch when you press PLAY inside the Editor.
How to get this done?
I also created the mentioned .ini file. But even after creating that file and packaging - nothing changed.
always the same - after starting the app, the game launches in full screen mode.
Thank you so much for any little help,
I really do appreciate that!