In UE 5.4,those code work for me.
URendererSettings* RendererSettings = GetMutableDefault<URendererSettings>();
RendererSettings->bDefaultFeatureAutoExposure = !RendererSettings->bDefaultFeatureAutoExposure;
FPropertyChangedEvent PropertyChangedEvent(URendererSettings::StaticClass()->FindPropertyByName(GET_MEMBER_NAME_CHECKED(URendererSettings, bDefaultFeatureAutoExposure)));
RendererSettings->PostEditChangeProperty(PropertyChangedEvent);
RendererSettings->SaveConfig();