Hi there! I’m wondering how I would go about defining a macro based on the value of a variable in my project settings?
Specifically, I’m working on a plugin for an inventory system and I’d like to define some macros that will compile/exclude certain parts of the code based on the type of inventory system I want (of which there are two “types” right now). I have a custom project settings category implemented with a single boolean variable. I’d like that boolean variable to be used to define a macro, such as INVENTORY_TYPE_SLOT, so that I can compile/exclude what I need.
For example it’d look something like this:
// In MyProjectSettings.h
bool bToggleInventorySystemType;
// In WhereverTheHellI'dDefineMyMacros.something
#define INVENTORY_TYPE_SLOT bToggleInventorySystemType
#define INVENTORY_TYPE_LIST !bToggleInventorySystemType
There very well could be alternate solutions to what I’m trying to do (I don’t want to do if/else conditions with the variable though since that still compiles all the code), but if you have any ideas how I could do what I described above I’d love to hear it.
Additionally, would there be any important differences from the solution to the former problem and defining a macro from an enum or int? I suspect not, but honestly I don’t really know as I’ve never tried something like this.