How To Set Picked Up Physics Object to Always Face Players Forward Direction

This might be simpler than I’m making it but I’m trying to get it so that when my player picks up a physics object, the face of the object will always face the same direction of the players forward direction.

At the moment I’ve just got a simple Physics handle where if the line trace hits a physics object it will lift the object.

I’ve tried several things but can’t seem to get what I’m looking for. Locking the rotation causes it to not rotate with player, and adding a physics restraint basically delivers teh same results…