Hi ArjunTheMiella,
There are a few workaround methods that will allow you to set the colors of the color over life module. Here is an example for changing two colors (this example assumes you have some experience with cascade and blueprints):
- In the color over life module make it so that it goes from black to white over time
- Set up the material so that the particle color goes into a lerp node for the two colors you want (screen)
- Next in blueprint create a Dynamic Mat based off the particle Mat and you can set those particle parameters. (screen)
- With this setup you can change the colors via Blueprint and just change the rate of change in Cascade editor.
Here is a [video][3] showing it in action. If that isn’t what you are looking for or I misunderstood let me know in a comment!
Cheers,
Ed