How to set Mouse Events ignore distance?

Hi, I have a blueprint actor. If it’s placed in the level before playing, Mouse events work on it, if it’s spawned through Level Blueprint they don’t. Why? How to solve it?

Actually, I’ve discovered that if I put the actor nearer to the camera, so it seems bigger, the Mouse events work. This is a curious discovery, how to set the ignore distance? I’d like to make it bigger.