I am trying to create a template Menu Anchor Button, and I am finding I am not able to do so because I cannot find a way to set the Menu Anchor Class via Blueprint.
I have a template button as shown in image, with an anchor menu and the button attached. I have a menubar widget for adding these various buttons. When I place a template button, I have a variable to set the Anchor Menu Class, however, I cannot find a way to have the template button set the menu class via this variable, the only way I can find to set the menu class is manually in UE Editor.
Am i missing something here? This seems kinda dumb to me, so I feel like I am missing something complicted that could/should be simple? Or must i resort to placing a menu anchor on my menu bar and then attaching the icon button to it and have the button retrieve parent widget, cast to anchormenu and call open/close ect.?