Hi, new user here!
I looked around for a bit but I haven’t found a good way to make UE4 controls like in Maya. All I’ve found is this in Unreal Engine 4 Documentation: “Unreal Editor supports Maya-style pan, orbit, and zoom viewport controls, making it much easier for Maya artists to jump into the tool.”
Could someone explain to me how to set these Maya-style pan, orbit, and zoom viewport controls?