How to set Maya-style viewport controls?

Hi, new user here!

I looked around for a bit but I haven’t found a good way to make UE4 controls like in Maya. All I’ve found is this in Unreal Engine 4 Documentation: “Unreal Editor supports Maya-style pan, orbit, and zoom viewport controls, making it much easier for Maya artists to jump into the tool.”

Could someone explain to me how to set these Maya-style pan, orbit, and zoom viewport controls?

You can use alt + LMB/RMB/MMB to move around the viewport like in Maya. Those controls should be set by default, but you’ll probably want to invert the middle-mouse panning, which you can do here:

(From this thread: How can I make Unreal Editor mimic Maya's Alt-MMB drag panning behavior? - C++ - Unreal Engine Forums)