This is a little different from my earlier question, but let me add what I really need to ask.
I am an amateur when it comes to DMX, and I don’t have any DMX equipment on hand, but I am trying out a DMX sample that I think would be good for controlling a large number of lights.
I’m aiming for something like the DMX pre-visualization sample in the UE5 sample, but I’m asking because I don’t believe I’m doing the complex light control by hand as shown in the attached screenshot.
Wouldn’t you be able to control the lights efficiently from the UE5 interface? But is that wrong in the first place?
How do you think the vast, complex keyframes of this sample project were created?
Any ideas would be appreciated!