How to set Full screen in c++

Like in the topic, but I don’t want to use any execute command stuff, unless there is no other option, executing command seems like shade solution…

Hi, there! I dont check it by myself, but you can tke a look at FSlateApp (main class of application), get window of type SWindow and use SetWindowMode method.

I found solution that best suits my needs, I will use Unity… I’m fed up with unreal and lost time searching the simplest stuff in the internet. This is how it’s done in unity, with 1 minute search:

using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        // Toggle fullscreen
        Screen.fullScreen = !Screen.fullScreen;
    }
}

One line of code!!!

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GetWorld()->GetGameViewport()->HandleToggleFullscreenCommand();

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