Hello all,
I am looking to create a grappling hook in my game and I am using the cable component to achieve this. The player must be able to hook / grapple to a specific point in the world. The problem I am facing is that I cannot get the cable to attach to the grapple point.
I am able to get the location of the grapple point (the orange sphere) via ray tracing but the problem is when I try to set the end location of the cable to the grapple point, it ends up in a totally different location as you can see in the picture.
Here is the blueprint setup for where I think the problem is.
Can anyone point out what I am doing wrong or am I missing anything important?