Thank you Nawrot for your fast reply and this reference,
I still didn’ t find the way how to achieve this. Somes things that i don’t understand :
- How do I need to set up my blueprint? Can I do everything in my Actor Blueprint? My 3D mesh + the blueprint where I create my dynamic material instance?
- What do I need as Parameter for my Material master? Does a constant parameter is enough or do I need to use a Vector Parameter?
- Which material do I need to link to my 3D model? Seems to be the material instance that make sense to me.
Thanks a lot for your help, really appreciate.